The central objective of Research Area M is the development of new methodologies for computationally supported spatial design and production. These will be explored in a newly established, multi-modal, mixed reality design laboratory (MMD-Lab). The technical infrastructure of this lab will be based on a numerical framework enabling the integrated modeling and simulation of the physical systems which we regard as the most important for spatial design at the scale of rooms and buildings: light, sound, structure, and energy. Each of these domains will be translated into an immediate sensory experience by using related displays for vision, audition, touch, and thermoception. The combination of integrated numerical simulation with flexible configuration of multi-modal displays will allow us to include the human senses and aesthetic perception into a generative system. This will enable the participatory exploration of large design spaces by design teams with algorithmic support.
The consequences of such a strategy are the greater insights gained in relation to building performance under form finding processes in regard to structural and material loads, lighting conditions, acoustic behaviors and thermal performance, even at early stages in the design process. In order to enable the gradual adoption of these strategies and tools in current design practice, we will establish a structured sequence of design processes involving scientists, engineers, professional experts, artists and student classes. In using the research through design framework, not only can designer actions in a design space be digitally recorded, analyzed and understood, but also a theoretical or mathematical description of the design space exploration can be generated as a model that accounts for a host of influencing conditions and parameters. Such a description of a design space can thus be incorporated into future workflows, inform subsequent design explorations or become the basis for further innovative design methodologies. The participatory observation of these practices, as well as a historical analysis of experimental explorations and theories of generative design will substantially contribute to a theory of spatial design in the digital age.
Christoph Gengnagel, UdK Berlin
Stefan Weinzierl, TU Berlin
PIs:Marc Alexa: Computer Science
Kathrin Busch: Theory of Design
Jane Burry: Architecture
Monica Bonvicini: Sculpture
Christoph Gengnagel: Structure
Christoph Nytsch-Geusen: Energy
Susanne Hauser: Cultural Studies
Hans-Christian von Herrmann: Literary Studies
Gesche Joost: Design Research
Kora Kimpel: Digital Media
Joachim Sauter: New Media Art
Enrique Sobejano: Design Principles
Friedrich Steinle: History of Science
Stephan Völker: Light
Stefan Weinzierl: Sound
Develop a multi-modal, mixed reality design laboratory as a technical infrastructure enabling the integrated modeling and simulation of the most important physical systems.
Develop a flexible configuration of multi-modal displays for the design of spaces on an architectural scale.
Push direct digital manufacturing technology to quickly provide accurate physical incarnations of virtual objects, seamlessly embedded in the existing physical context, yet exhibiting properties uncommon for everyday objects.
Develop a generative design system integrating different physical domains as well as the designer or the user for analysis and evaluation.
Establish a structured sequence of design processes, involving scientists, engineers, professional experts, artists and student classes, aiming at a transformation of technical and cultural design practices.
Substantially contribute to a theory of spatial design in the digital age, based on a historical analysis of experimental explorations and theories of generative design as well as on a participatory observation of the practices evolving within and beyond SHAPING SPACE.